Gadgets & Contraptions

Grades K-5

Design, build, and experiment with classic moving gadgets and investigate how they work. Tinker with tops and construct zany ziplines. Create cars that move with magnets. Conquer kinetic energy with wind-ups and rubber band-powered playthings. Build a Rube Goldberg machine and engineer extraordinary buildings.

 

Code Grade Dates Time Location
#REC300 K-5 July 8-12 9:00am-3:00pm Old Town Hall 

 

$405, limit 30

Instructor: Wicked Cool for Kids

 

Emergency Sheets are required for ALL individuals (adults & youth) participating in any Andover Recreation programs, events, and trips. They must be filled out for each individual annually. Some programs will require additional paperwork or a new Emergency Sheet to be filled out.